At Coppetts Wood pupils use a range of technology including computers, tablets, programmable robots, digital cameras to acquire, explore, organise, store, manipulate, interpret, communicate and present information.
We want all pupils in our school to become confident users of I.T. and have the skills so that they are not only able to apply and use equipment as a tool to support their learning across the curriculum but more essentially to equip them for the ever more technologically reliant world of the future in which they will work and live.
We also realise that our pupils are exposed to and use online media in an ever increasing fashion and aim to equip them with the skills to deal with this so that they can make sensible decisions, whilst still having fun when communicating online (see Online Safety Policy).
Computing is taught throughout the year either as a weekly lesson or blocked as a series of lessons within a half term. Over the year pupils should be taught objectives from 5 key strands: online safety, programming, multimedia, data manipulation and visual media in accordance with the Computing Curriculum map.
Although Computing is taught as a discrete subject in order to teach new skills, opportunities should also be made for pupils to apply and practise these new skills in other subjects on a half termly basis.
When teaching the ‘Online Safety Strand’ teachers should teach the objectives set out in the Online Safety Strand Map which details specific materials and resources to be used. Although it is up to the teacher when within the half term the online safety objectives should be taught, there are two key points in the school year in which it is compulsory to teach the strand. This is during the school’s Online Safety Week in the first half of the Autumn term (in which the objectives for both Autumn 1 + 2 can be combined) and during the week of Internet Safety Day which usually falls in February during the Spring 1st half term. The school uses SMART Rules consistently across the school to support Online Safety teaching and a copy of the rules should be displayed in each classroom (in KS1 the SMARTIE the Penguin should be used).
As part of the ‘Programming Strand’ and to develop progression within the skills and consistency of a ‘coding language,’ year groups should adhere to the hardware or software stipulated in the Computing Curriculum Map, with KS1 using a mix of unplugged activities and programmable robots and KS2 using Scratch software to meet the objectives.
In KS2 additional opportunities should be made for pupils to practice their word processing skills regularly either as a discrete activity or in different areas of the curriculum.
Planning for Computing lessons is on the Medium Term Objective Termly Plans and is supported by resources from both a variety of online sources which are in the shared area in the Computing folder and physical resources which are kept in the IT Cupboard.
Whenever pupils are carrying out any Computing activity teachers must refer to the Computer Use form which sets out what parents have agreed their child can do.
Children’s work should be saved in their own personal folders within the Whole School Share Drive. It is the responsibility of the class teacher to make sure that children are saving their work correctly. Personal folders provide an overview of attainment and progression for the child and will be used as the source for monitoring during Computing ‘Book Looks’ as well as acting as a portfolio to show attainment and progression across the key stages. Any work that cannot be saved and stored in the Whole School Shared Drive should be documented either as photos, or as a class discussion/floor book.Teachers should note those children significantly above or below expectations at the end of a unit and any areas of strength or areas to be addressed for the class as a whole.